@startuml
sprite $staff_snake [48x48/16] {
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}


!define FA6_STAFF_SNAKE(_alias) ENTITY(rectangle,black,staff_snake,_alias,FA6 STAFF_SNAKE)
!define FA6_STAFF_SNAKE(_alias, _label) ENTITY(rectangle,black,staff_snake,_label, _alias,FA6 STAFF_SNAKE)
!define FA6_STAFF_SNAKE(_alias, _label, _shape) ENTITY(_shape,black,staff_snake,_label, _alias,FA6 STAFF_SNAKE)
!define FA6_STAFF_SNAKE(_alias, _label, _shape, _color) ENTITY(_shape,_color,staff_snake,_label, _alias,FA6 STAFF_SNAKE)
skinparam folderBackgroundColor<<FA6 STAFF_SNAKE>> White
@enduml